Anchored in the United Nations Sustainable Development Goal 12 or “Responsible Consumption and Production”, specifically its sub-target 12.5 which states that "By 2030, substantially reduce waste generation through prevention, reduction, recycling, and reuse”, and needfinding data from 160+ survey respondents,
We constructed a mobile app prototype that has three main features:
1. Digital Categorization of Clutter Help
2. Connection to Recycling/Donation Orgs
3. Connection for Peer-to-Peer Donations
This experience ignited my passion for validated learning and constructing user-centered apps that actually make an impact on sustainability and day-to-day life.
My Role
Researcher
Curated initial problem, survey forms, and analytical themes in both qualitative and quantitative data
Designer
Made prototype screens, led principal design considerations for users
Tester
Conducted usability testing to target users via shadowing and collecting quantitative and qualitative feedback from experts and users